Thursday, 4 December 2008

LADRÖNN interview [2]

Interview by smoky man & Antonio Solinas. Conducted in May 2008.
Originally printed in Italy on Scuola di Fumetto magazine (N. 61, July 2008, Coniglio Editore).
Presented here in English for the first time.
Above: Cover for The Atom N. 25.
The Atom published by DC Comics.
LADRÖNN interview [1]

11. In a interview, talking about his style, John Romita Jr. said: “I still don’t believe I have a style as such. If anything, I call it a deadline style; whatever comes out on time, that’s me. You’re given a plot and told you have approximately three weeks to finish it or you don’t get paid. […] I’d be interested to see what my work would look like if I had plenty of time and plenty of money. I’d love to have the amount of time that some European artists seem to have, which is maybe a year, or year and half to do one piece of work. I suppose then it would have a very different look, and maybe I’d develop a style of my own. But then again, maybe it wouldn’t be as good, because I would be overthinking and overworking the pages. As it is, it’s rapid fire and immediate and it works out just fine.” [from Artists on Comic Art by Mark Salisbury, Titan Books] I am curious to know what your opinion about this. Also, what do you think of deadlines and was you ever conditioned by them?
Ladrönn: The deadline is definitely something you need to learn to deal with. Romita said something that is true, and that is the sad reality of the USA comics books industry. Romita - and many other artists - have the same problem: the big publishers like Marvel and DC Comics need to produce a lot of books and the artist must draw on a page-a-day basis. This is a very complicated task because the quality of the work is not always is the best at the end of the day. When I started to work at Marvel I saw the deadlines as a big issue… you feel that there is no time to work out the details. For that reason I prefer to stay on the side, not drawing comics books for the mainstream, not only because I don't want to compromise my style again but… my health.

12. When you work on a story do you prefer working on a full script or do you like more working with the Marvel approach of a simple plot to be developed by the penciler?
The best way is the full script, because you know what the characters are talking about, if they are happy or sad, otherwise you can't add feelings to the story. On the contrary if the penciler develops the plot I think it will work better, because he knows what is going on in the story, unfortunately the writer is the one who creates plots the most of the time and artist never know what the writer is thinking between the lines.

13. Any desire to write and draw your own created comics?
Absolutely, I like to write but you need time to create a great story so, maybe some day, when I have the time I will prepare something.

14. What does it mean for you - as a professional comics artist - “experimenting” with your Art?
I experiment with my art all the time. I like to improve my work everyday, there is always a way to do your artwork even better.

15. From your privileged point of observation, what’s your perception of USA comics market status? Is it too much super-heroes based – even if in this period we can see some diversity?
The comics are a mirror of the society in every country. In the USA the hero culture is very strong. They have a very particular vision of the world: sometimes for US people is difficult to see beyond their borders but I hope it changes some day and the horizons will open even more for the comic readers because there are wonderful books outside the United States domestic market. At the moment I think publishers like Image Comics, DC Comics and some others have been bringing great European and Asiatic works to the States. I also think that a line of comic books like Vertigo is very good and healthy for the USA readers.

16. On the other side, what about the French comics market?
I don't know very much about the business side of French market: this is the first time I have a book done specifically for the European mainstream… ask me the same question in ten years and I will let you know, but I know the quality of the French books, and how much care the French and other European publishers put in their products. As I said before my biggest artistic influences come not only from French but European graphic novels and now that I'm involved I can see how professional they are.

17. What’s your opinion about the “graphic novel” tendency?
I think the US comic book mainstream publishers need to take some time to think about the future of the industry, starting with a big filtering of their products, because there are many books and editions published every month with very bad quality. This happens because there is no time to do something better, it is a endless race without sense. I think the graphic novel is the best way to start producing less but better books because, if you start taking more care of your comics books then the readers will learn that they can be something which deserves a special place in their home library.

18. And about the strong connection of comics and Hollywood? Any pros and cons?
Comics and Hollywood: I think that formula is working pretty well in the USA now. Hollywood has discovered a new market, I only hope the movie industry opens more to characters from other cultures. I would love to see a live action movie of Ranxerox. The only big con I see here in the USA is the media censorship at any level: in the United States everybody is frightened of being sued by some stupid association or people.

19. Your dream project?
The Incal.

20. Which comics do you regularly read?
I don't read many books nowadays. I don't have much time to read but, I like European comics, I always buy the Spanish editions and I also like to read manga.

21. Let’s close with a big one. Comics: industry or art?
Both but I think the industry is leading the race.

LADRÖNN interview [1]

Interview by smoky man & Antonio Solinas. Conducted in May 2008.
Originally printed in Italy on Scuola di Fumetto magazine (N. 61, July 2008, Coniglio Editore).
Presented here in English for the first time.
Above: Cover for the Final Incal T. 1 deluxe edition.
Final Incal
published by Les humanoïdes associés.


1. Let’s start talking about your last project. It’s recent news that you are currently at work on Last Incal, the sequel of the famous saga created by Alexandro Jodorowsky and Moebius, written by Jodorowsky himself. How did it happen? What can you reveal about the story in itself and about your collaboration with the great visionary writer? If I remember well you two already collaborated in the past on a short story printed on the last version of Metal Hurlant magazine.
Ladrönn: It is not easy to explain sometimes how things happen in life, I always say. I met Alexandro Jodorowsky three times: first when I used to read his books, the second time in 1997 at the San Diego Comic Con, but it was only in 2000, in the headquarters of the Humanoids Publishing, in Los Angeles California, that I was officially introduced to Alexandro in a more formal way by the Humanoids owner, Fabrice Giger. It was during that meeting that Alexandro thought that I could do a short story for the Metal Hurlant magazine. One month later I got a sadistic script written by Alexandro, "Tears of Gold". I think that was the work that allowed me to show Alexandro my artistic skills. After that short story was published, Alexandro talked with Moebius and they both agreed that I could be a good candidate to continue with the final part of the Incal saga. Then, some time later, Alexandro contacted me and in a few weeks I had the first script: this time the story was real and not a dream like in the Moebius' Incal. Now I only know the Final Incal book is done and John Difool is back again with a fantastic story. 2. Were you a bit intimidated by this work? I mean, it’s Jodorowsky, you have on you Moebius’ shadow, it’s one of the most acclaimed saga in comics…
You feel intimidated by the unknown but for me the Incal has been part of my life for many years. I was very young when I saw Incal Noir, that beautiful book that Jodorowsky and Moebius did many years ago. I can say that in that moment I thought for the first time that I should become a comic book artist. Many years later I started to work for USA mainstream publishers and after some years in the business I had the opportunity to meet some people from the Humanoids Publishing in Los Angeles. They invited me to do some covers for the USA edition of the Incal: I think those cover works were very important, because I was able to show Alexandro and the Humanoids my personal vision of the Incal.
3. Previously you focused you activity on making covers for DC (The Atom series), Marvel (The Incredible Hulk) and Image Comics (Elephantmen). What’s your approach in creating a cover? Do you usually read a preview of the story or any sequential art samples? What about your interaction with the editor?
I love to do covers. I usually ask for a small synopsis of the story so I can have an idea of what the story is about or I ask the editor to tell me a couple of ideas about what he think could be great. At the end of the day I start doing a couple of sketches, and after the design is approved I start drawing. All kinds of references are always welcome so I can have a neat idea of the characters. At the very beginning I prefer to work quite traditionally but I always end up doing the important retouches and adjustments by using the computer.
4. What does it mean for you to be a cover artist?
Being a cover artist is a great thing. Your art becomes the face of a book, and because it's always a single image you can do - if you want - not one but two or three covers every month. The best thing is that you don't get stressed as much as when you are painting a comic book page which is a really hard job.
5. Let’s take a step back. The first time I saw your art was on an Amalgam book starring Spiderboy, a funny mix of Marvel’s Spiderman and DC’s Superboy. It was 1997, wasn’t it? Long time ago… I was delighted by your style so fresh and at the same time an instant classic. It was your first work for the USA market, wasn’t it? In the same period, I also remember a short black and white story in Marvel’s Shadows and Light. At a first look your art revealed - especially in your past Cable’s run - a deep influence, maybe a legacy, from Jack Kirby. How much Kirby is in your style? Which is the most important lesson, the big secret, you learned from The King?
Spiderboy was definitely a very funny work, quite silly though. It was a strange mixture of the DC and the Marvel Universe, what a mess!... My very first work was a short story featuring "Blade", the vampire hunter for the "Marvel Shadows and Light" book. I remember very well: it was a book only with black and white art. I think that was very nice to me because I love comics in black and white only. My style has always been more European but when I started to work for Marvel I had to adapt it to something more commercial. It had to be in a language which could be easier to understand for US readers and I thought immediately about the books that I used to read when I was just a child: Kamandi, The Demon, Mister Miracle, The Fantastic Four, all works by Jack Kirby. When the time allowed me, I put a lot of details on my pages but a monthly book is an insane way of working. I think Jack Kirby is one of the greatest artists, not only because he drew a lot of comic books but because he fought with the big companies in order to get very important rights for USA artists; his legacy is extremely important. I think I have learned from him a lot of things: he was a master of the sequential art and the dynamics of the characters but there are many others things. One of the most important things I learned is the way he used to add such great energy to every page and how to place elements in order to achieve an efficient artistic composition.
6. Apart from Kirby, I see in your art a certain passion for details (such as in Geof Darrow’s works), a touch of manga and ligne claire (especially Moebius). What are your influences and artistic references, not only in comics medium?
My biggest influences are from the European artists, but I grew up reading books by Jack Kirby, John Romita… I also saw books by Will Eisner and Buscema… but my style always pointed to a more sophisticated direction. I think the works of Moebius, Druillet, Boucq, Bilal, Manara inspired me a lot. I love manga, artists like Otomo, Masamune Shirow and Naoki Urasawa are so brilliant. I also love movies. My favorite movie director is Ridley Scott and in recent times Guillermo Del Toro.
7. Your style then moved into painting more than just pencils. I think this approach started on the wonderful and powerful Inhumans miniseries and on a brief Thor story. Absolutely stunning with its Gimenez’s Metabarons and Bilal look! And this continues today even if I suppose now you are also using a bit of pc coloring programs such as Photoshop. Was this just a creative change that you wanted to go toward? Is this “painted Ladronn stuff” the “real” Ladronn?
I'm not an artist married to only one technique or media. It is the work, which always demands what kind of tools you need to use. When I was working on Cable, I was only using a pencil; for The Inhumans book I started to ink my pages but when you move to the color stage things change a lot because you always draw keeping in mind the way you are going to color it later. Sometimes you don't need to draw many things if you are going to paint those specific areas. My covers and my pages use all kind of media. I employ what I think will work better. I think you can see the real Ladrönn in all the Hip Flask books, but especially in the Final Incal.
8. What kind of tools or techniques do you use? What about your standard work day and your average daily page production? Do you work in a studio or at home?
I work at home, that is great for me because I have all my tools and books always with me. I think it helps me to feel comfortable. About my work: it is very difficult to say how long it takes to do this and that. It changes all the time. I have done two pages in a day but there are pages which take 4 or 5 days, the same thing happens when I paint a cover or a single page. I work with many traditional tools: my drawing tools are the same used by manga artists, the paper and all my pen line markers are Japanese. I prefer them for their quality. I love to paint with watercolors, acrylics and gouache but the deadlines are more and more tight every time so I work a lot with an Apple computer and a Cintiq tablet, that is the only way I can meet my deadlines.
9. I know you come from Mexico. When and where did you start your career in comics?
I started drawing comics books in the United States for Marvel. Before that I worked in a design agency in México City, in a newspaper and in a broadcast company doing all kind of promos and TV commercials for the station.
10. Did you attend any art school? Which was your artistic training?
I studied graphic and technical design but I learned to draw and paint by my own. Schools don't teach many things so you need to have some skills and a lot of patience to learn to do the things in the way you want.
LADRÖNN interview [2]

Friday, 24 October 2008

Article: Mike Carey on Watchmen

At the end of 2006 - in the occasion of its 20th anniversary - I edited an Italian Watchmen tribute book which was basically a collection of 12 brand new essays by well known comics experts analyzing Alan Moore & Dave Gibbons masterpiece. The volume was published by Lavieri, a small Italian publisher, with all net profits donated to AIMA, the Italian Alzheimer organization.
Popular comics writer and novelist Mike Carey wrote the afterword and now, for the first time, he gives his permission to show here the original English version. Enjoy! And thanks to Mr. Carey of course!

Meanwhile, Up on a Huge Hill

by Mike Carey

Sometime around the Easter of 1987, I was coming back down to London from Liverpool in a National Express coach, and I stopped into that comic shop just off Lime Street, a few doors up from the Legs of Man pub – you know the one, yeah? – to buy something to read for the journey. A lot of people had been talking to me about Watchmen, so that’s what I bought – the first six issues, all at once. It was, in some ways, an irrevocable step.

Two decades on, the central metaphors of Watchmen continue to ricochet around inside my head, hitting the other objects that are piled up in there and setting them off in turn in a sort of perpetual chain of Brownian motion. There’s no help for it: that’s what great art in any medium does. You just have to learn to live with the constant feeling of slight vertigo that it brings about, and not drive or operate heavy machinery while under the influence.

Quis custodiet ipsos custodes? Who will watch the watchmen? Well that’s what we all want to know right now, perhaps even more urgently in the age of Bush and Blair than in the days of Thatcher and Reagan. It’s a question that never goes out of fashion, more’s the bloody pity.

But I said metaphor, not allegory. Watchmen isn’t the sort of book that opens with a key, and turns out to have been talking about one particular thing all along, under the light disguises of fantasy. It resonates on every level, from the psychological to the mythic by way of the political. It has meanings but no morals. It refuses consolation both to the new frontiersman Rorschach and the utopian dreamer Ozymandias.

Perhaps that’s why it’s aged so well. It’s a trite truth that nothing dates faster than the topical, and nothing is more topical than the timeless. By cutting itself loose from any real world context, and yet at the same time tying itself so precisely to an era that could have/couldn’t have/could have happened, Watchmen has the best of both worlds: the acerbic accuracy of social commentary, and the endless, effortless now of fairy stories and myth cycles.

In trying to sort out my feelings about the book after all this time, I find Terry Gilliam’s response to it a useful index to my own. Gilliam loved Watchmen – famously calling it “the War and Peace of comic books” – and for many years fully intended to make a movie version of it. It’s listed in Bob McCabe’s “Dark Knights and Holy Fools” as one of the “great unmade”. But in retrospect, Gilliam has no regrets about not making the film: he ended up feeling that the process of translation would strip out most of what made the book so valuable, and leave you with “just straight comic book heroes again.”

In the same way, earnest commentary runs the risk of strip-mining the dense intra-textuality of Watchmen – the way it comments on and modifies and inverts and undercuts its own narrative – and taking out of it a single, narrative thread with a single paraphraseable meaning. I think, as academic endeavours go, that would be the sort of project that King Canute would endorse.

Sometimes you just have the good fortune to set up your tent in the right place. It can be a complete accident – choosing a theme or a setting that turns out to be right in ways you couldn’t anticipate – or it can be the result of long and meticulous planning. Watchmen, I think, is an example of both. Some of the most haunting and successful aspects of its rich tapestry, like the playing on Einstein’s famous “watchmaker” quote and the agonising ironies of having a well-meaning psychiatrist trying to read meaning into Rorschach, were clearly always part of Alan Moore and Dave Gibbons’s many-dimensional game plan. Others, like the blood-stained smiley badge which became so resonant an icon, happened along the way and were incorporated and added their own unexpected richnesses to the whole.

And history, in its different way, does the same thing – adds layers of meaning to the text, and changes the way you respond to it. I don’t want to draw a comparison between Adrian Veidt’s grand design and the events of 9/11: there are good reasons for not going there. But I can’t help, now, when I’m re-reading the book, comparing the real and the fictional disasters, and measuring Veidt’s ambitions and his qualified success by the standards of a world which now has some vivid, recent examples of the public and official responses to immeasurable tragedy.

As we go through life, we look for guides and interpreters to help us turn its noise into signals – not because we believe that life has to make sense but because we can only bear so much ambiguity and pointlessness before we get sick. If you’re smart, you’ll avoid the snake-oil salesmen who’ll offer to explain the whole thing for you, sell you a map or give you precise directions. Trust the guys who look puzzled and worried themselves, and who don’t pretend to have all the answers: just some different routes through the questions that you can take for yourself and chew over at your leisure afterwards.

With Watchmen the more you keep coming back, the more those routes keep opening up and taking you away from the conclusions you expected to reach. As Donne said,

“On a huge hill,
Cragged and steep, Truth stands, and he that will
Reach her, about must and about must go.”

Yeah. I couldn’t have put it better myself. But Moore and Gibbons could, and did.

Mike Carey
April 2006

[this article is copyright Mike Carey. All rights reserved. Published here with the author's permission.]

Read the book introduction by legendary writer Michael Moorcock here.

Sunday, 14 September 2008

Interview: SERGIO TOPPI [3]

Interview and translation (from Italian) by smoky man & Fabrizio Lo Bianco.
Originally printed in Studio Space, a book about comics artists in their studio by Joel Meadows and Gary Marshall published by Image Comics in 2008.
In his review CBR columnist Augie De Blieck Jr. wrote: "Hey, it's not like you're going to read too many interviews with Sergio Toppi anywhere else. That was a pleasant surprise in the book."

Interview: SERGIO TOPPI [1]
Interview: SERGIO TOPPI [2]

Personal comics selection
Sharaz-De
I used an illustrative approach for my version of 1001 Nights because it’s a character-based story, it’s related to situations, there isn’t a lot of dynamic action. It’s was a personal choice, it came from the story, from its pace. These are still my favourite works.

Blues and Isola Gentile (The Peaceful Island)
These are works that I feel that I am bound to.

I tesori del Cibola (The treasures of Cibola) /La leggenda del Potosì (The Legend of Potosì).
These were two books I did for the celebration of the America discovery back in 1992 and they are some of my personal favourites.

The Collector
The Collector is the only serial character I created. I casually gave him that strange moustache and long legs. I have short ones, so maybe it was a sort of compensation. He is a man with many resources, able to get out from the most complicated situations. He always gets what he wants, has a good sense of humour, sometimes sarcastic, a bit merciless. I like him, he is a bit, just a bit, bad—but I am not exactly like him!

1602
When Panini Comics editor Enrico Fornaroli offered me the chance to illustrate the covers for the 1602 sequel I was really pleased to accept. I am not a big comics reader and I can’t say I’m a great expert of the superhero genre. Nevertheless it was an opportunity for me to confront a comics world different from my own.

Saturday, 13 September 2008

Interview: SERGIO TOPPI [2]

Interview and translation (from Italian) by smoky man & Fabrizio Lo Bianco.
Originally printed in Studio Space, a book about comics artists in their studio by Joel Meadows and Gary Marshall published by Image Comics in 2008.
In his review CBR columnist Augie De Blieck Jr. wrote: "Hey, it's not like you're going to read too many interviews with Sergio Toppi anywhere else. That was a pleasant surprise in the book."

Interview: SERGIO TOPPI [1]

The Studio Space
I work in my home, in a room with a big table which I’d like to be even bigger because it’s always loaded with drawing materials and reference. All around me I have books and magazines. For the most part they are useful for my work but there are also publications I take in the studio simply because I am bound to them. National Geographic is one of the magazines which fill the room. I used to buy it regularly, but not anymore for the simple reason that I need to free up more space. I do like to look around and see my toy soldiers and my collection of helmets. This is a great passion of mine which I have in common with many illustrators of my generation. I also have a small music player system—a gift of a friend—and a photograph of my wife Aldina.
For a long time I would listen to the radio while I was drawing, but I have discovered again the importance of silence. I sometimes think that in modern society silence and the ability to listen are very rare goods. Some time ago I received as a gift a fax machine which is placed on the table edge. It’s very useful for my work as I have never owned a computer, despite many of my colleagues telling me that they can be a very useful tool, especially for doing research over the internet. I also always keep within reach a small hairdryer for drying the inks. So this is the space where I work and, apart from it being as full as an egg, I find it very comfortable.
You know I am not inclined to consider comics as art. I think comics are a ‘handicraft,’ though sometimes they can be handicraft of the very highest quality. Comics are just a handicraft work because they have such complexity; you need a script, there is the drawing, a time scansion, you need colouring, you need to present the story in a strict amount of pages. A ‘fine artist’ could do everything he wants, he could draw a chair with five legs and nobody can say a word... a comics artist has to draw that chair with four standard legs. So this becomes a process of activities that are more similar to handicraft than art in my humble opinion.
Compared to illustration, comics need much more dedication, both in time and effort. You really have to plan things. With illustration there is less constraint, there is no sequence to do. So sometimes I have more fun doing an illustration, it can be more direct, from the idea to the page. So it’s a very different approach for me. An illustration, even an elaborate one, has a specific location on the page. You just have to pay attention to the right balance of the composition. With sequential art, with comics, things are more complicated, you have to consider many more factors and elements.
Before starting a new story I spend several days searching for reference material. It is very difficult for an artist to imagine everything so I will go to bookshops and libraries, because it’s important to have a good photographic library. I know today things are much easier with the computer, but as I mentioned I don’t have one. So, it’s important for me to go out and collect images and references and put them in a personal archive that is ready to be used if needed.
An artist has to be able to find elements for his work from everything he sees during each day. When you work on your own story you know from the very beginning how you will draw things and that they will engage you. When you work with a writer however it could happen that you find yourself having to draw something that you don’t like. It’s a very difficult thing to have a perfect symbiosis between the artist and the writer. Both of them try to prevail.

You can go in your favourite direction when it is just yourself writing and drawing. I don’t write a full script. I prefer to progressively develop a story which has a sense of its own. Usually I don’t make any storyboard. I don’t like to work on a story totally planned from the beginning. Once I have the story and I know how it goes, I will put down some brief notes, a list of the key events, just to visualize the sequence, but usually I go directly on the page.
I often see that a first drawing has an energy, an impact that you can’t find in an inked piece.

Generally I draw the pages in the right order starting out at the beginning, though it could happen that I start from a specific page, or a panel, and I build the rest around it. I draw the pages in full, adding the text and paying a lot of attention to the balance, such as where to place the balloons. I will deliberately sacrifice the balance of the page though to put focus on a particular element or figure. Sometimes I draw a page at the first attempt. But in other cases I could need more time. It’s really difficult to predict. I do have a very flexible procedure, but knowing the deadline helps!

I try to maintain a sense of freshness, often by just doing a preliminary sketchy pencil and then going directly to the final version in inks. I am fascinated by the strong contrast between black and white. It seems to me like something ‘definitive.’ For this same reason I love etching. And maybe you can feel this passion reflected in my own style. For colours, I again prefer using inks. I like the transparency you can obtain with them.
It is fundamental to be very critical, very severe regarding your own work. If I am not satisfied with a page, I feel a great discomfort looking at it. Drawing is a means of expressing myself, doing what I like, recreating on paper some historical events or legends that have fascinated me. So if a page is ‘wrong’ then it is something to be eliminated, even if you have worked on it for a long time. So trashing a piece becomes a sort of liberation. On the other hand I like to keep with me the pages I consider to be well done.
That said I really don’t know why my art has become so appreciated. I know of this admiration for my work and I am pleased by this, but I don’t know what the inner reasons are. I have no explanation, and I don’t speak English so I don’t think I will ever be able to get in direct contact with many of the American artists who have expressed pleasure from my work.

Interview: SERGIO TOPPI [3]

Thursday, 11 September 2008

Interview: SERGIO TOPPI [1]

Interview and translation (from Italian) by smoky man & Fabrizio Lo Bianco.
Originally printed in Studio Space, a book about comics artists in their studio by Joel Meadows and Gary Marshall published by Image Comics in 2008.
In his review CBR columnist Augie De Blieck Jr. wrote: "Hey, it's not like you're going to read too many interviews with Sergio Toppi anywhere else. That was a pleasant surprise in the book."

Sergio Toppi
continues to be a maestro of the comic form, consistently producing artwork for the most influential Italian publications and publishers. Rightly considered to be one of the finest European comics artists working today, where Toppi succeeds more than most is in making the impossible look easy. Exhibited around the globe, Toppi has drawn a loyal following, and is hugely admired by his peers, claiming the likes of Jim Lee, Walter Simonson, Chris Weston, Daniel Zezelj and Frank Miller amongst his many fans…

Getting Started
I began my career while I was still attending high school in the early Fifties. I did some illustrations for an encyclopaedia aimed at a young audience, published by Mondadori, an important Italian publishing house. I continued with illustration throughout the ‘50s and early sixties, working for the UTET, Italy’s oldest publishing house, and as an animator working on various advertising campaigns for Pagot animation. The comics would come much later.
It wasn’t until the mid-Sixties that I actually began to draw comics professionally. I drew Il Mago Zurlì (The Zurli Wizard) which was followed by a biography of Pietro Micca, the hero of the siege of Turin, in Il Corriere dei Piccoli. So I found myself drawing primarily historical comics, lots of war stories, with writer Milo Milani. This formed the series Grandi Avventure di Pace e di Guerra, even though, like much of my work it was really a collection of “one-off” stories. If I’m going to draw a series rather than a single story, then I do prefer to be the writer, which is how Sharaz-de and Il Collezionista came about, as well as the numerous stories that have appeared in the Corto Maltese magazine over the years.
My style is often described as unique, but I have been drawing for a long time now, so the influences come from everywhere.

It’s important to look around and be aware of what’s happening. But the main thing is to find a personal voice. When you work in comics, in any artistic field, the most difficult thing is researching for a personal style. Which way you’ll find it, I don’t know. There is no formula. It happens. It’s natural to look at other comic artists, the ones you like. But you have to avoid repeating things already done. Here in Italy, I like the work of Angelo Stano, Nicola Mari, Lorenzo Mattotti and Sergio Zaniboni. From further afield I enjoy Daniel Zezelj who did many works in Italy too, and André Juillard, a French artist. Also I really like Enrique Brecchia, who, like his father Alberto, is a great artist. But I am sure I am forgetting many others.

I watch many movies. Even in a minor production it’s possible to find an interesting sequence, a good shot, different kinds of shots, so that each and every frame could be very useful. From a technical point of view, I think that for a comic artist, cinema can have a big influence. A cinematographic drawing style is very important, it’s useful to capture the figure in motion. I also find the period between the end of the 19th century and the beginning of the 20th century to be very exciting with regards to the creativity amongst the ‘fine artist.’ I like Schiele and Klimt, all the artists from the Secession movement, even the minor ones, I think are extraordinary. It was the time of applied arts and even a napkin could become an art object. They were great ‘craftsmen’ able to work in many different artistic fields.

Interview: SERGIO TOPPI [2]
Interview: SERGIO TOPPI [3]

Monday, 1 September 2008

Comics: Antonio Solinas & Dave Taylor

[click on the above image to ENLARGE]

And again, a story for Italian magazine Mono (Mono N.2, to be precise). We have already spoken about Mono, so all that is left to say is that the story was prepared for the music-themed issue.
The story was written by me and drawn by the insanely talented Dave Taylor, who was kind enough to listen to my ramblings about the Wu-Tang, insert all the references I requested and even to adopt a “Shaolin-style” art approach. As smoky would say, “Enjoy!”

The story is presented in English here for the first time.
The Saga Begins is © Antonio Solinas (story) & Dave Taylor (art).